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Geometry dash with background song of xstep
Geometry dash with background song of xstep








geometry dash with background song of xstep

  • This level is one of the only levels that award a Cube in Practice Mode.
  • Once that's done, you just need to not miss the yellow jump orbs after that and that coin is yours. To get this coin, you need to jump over the blue jump pad with a good enough timing. When you're upside-down in the green portion of the background, a coin is floating above you. The third coin is in the third cube part. That's all that's required to get that coin. To get to that coin, you need to get through the fake blocks around the platform and fly back out of the platform. Inside one of the platforms, there's a coin. The second coin is in the second ship part. If you manage to fly low enough and avoid the spikes, that coin will be yours. This coin is sitting in the open near a block with spikes on it.

    geometry dash with background song of xstep

    The first coin is in the first ship part. In xStep, there are 3 Coins that are available to grab. But practice makes perfect after a while, and shouldn't pose too much of a threat the more you play it. Some parts such as the first ship part and the second ball part are also tricky to deal with because of the more tight spaces. If you get used to this, xStep is primarily memorization-based. XStep introduces the concept of blue jump orbs and jump pads, which may or may not confuse and trick the player. Spikes on platforms are scattered around with a few of them acting as pillars, acting as one last problem in the level. That leads to another ship section with a flashing blue background. Platforms, spikes, yellow jump orbs and blue jump orbs appear. That goes to another ball section where the background flashes purple again. Later on, some upside-down sections start and yellow jump orbs pop up. In this part, platforms, spikes, yellow and blue jump pads appear. That goes into another cube section where the background changes colors a lot. Eventually, blocks with spikes on them and platforms appear with them. Then, the background color changes to flashing pink where blocks with blue jump pads on them appear on the top and bottom. The background shifts to a flashing purple color and spikes around pillars appear. Later on, more platforms, spikes, yellow jump orbs and pads come up with the occasional upside-down section.Įventually, this leads to a few platforms with blue jump pads that brings you to another ship section. This leads to another cube section with spikes, platforms and yellow jump pads that also lead into an upside-down section. That goes into a corridor where a few spikes are on the platforms. Spikes, platforms, yellow jump orbs and jump pads pop up.Ī ship section starts after that and features spikes and platforms. That goes to a ball section where the background turns blue. Some yellow jump orbs come up a bit after that. The cube goes upside down with some platforms and spikes. The level starts with a cube section that involves spikes, platforms and yellow jump pads.










    Geometry dash with background song of xstep